Improving performance in the game of life
last updated: Oct 20, 2023
https://www.jagregory.com/abrash-black-book/#chapter-17-the-game-of-life
Chapter 17 of Michael Abrash's "Graphics programming black book" is a really excellent example of taking a simple C++ implementation of the game of life and turning it into a much more efficient version.
Chapter 18 follows up with a demonstration of a stupidly efficient version,a nd a look at what that takes.